Commercial Projects
Commercial Projects | Animation



Editorial Art Comicbooks Character Design Storyboards 3D Models Renderings Schematic Texture
C-Force | XBOX Scooby-Doo, Night of a Thousand Frights | PSX/PS2 Xena, Warrior Princess | PSX

This frame shows a small portion of an extremely large battle environment constructed with full interiors and exteriors. It has real world dimensions, terrain, and architectural details. All of these elements were deemed necessary for the proper functioning of this product which is being designed for the department of defense through ICT by Sony Pictures Imageworks and Pandemic Studios. A modified version of C-Force is planned for commercial release sometime after delivery to the military.


This frame is a lighting test put together by Gene Bodio for the first of twenty city blocks that were eventually built.
Artists: Carol Wood (designer), Cathy Pechstedt (draughtsman), Viewpoint Datalabs (modeling), Gene Bodio (lighting and textures), Erika Sass (props and textures), Gary Brunetti (terrain), Chris Doyle (data management), Marzette Bonar (BG matte painting). Trees by NatFX


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© 1987 - 2007 Andrew Paquette
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